Difference between revisions of "Tomb Raider: Underworld"
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===Characters=== | ===Characters=== | ||
* [[Lara Croft]] | * [[Lara Croft]] | ||
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* [[Winston]] | * [[Winston]] | ||
* [[Zip]] (not confirmed) | * [[Zip]] (not confirmed) |
Revision as of 12:33, 11 January 2008
Tomb Raider 8 | ||
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Tomb Raider Underworld | ||
Release Date | 2008 or later | |
Platforms | probably PC, PlayStation 3, XBox 360 | |
Developer | Crystal Dynamics | |
Publisher | Eidos Interactive | |
Game Chronology: | ||
Tomb Raider Anniversary | Tomb Raider 8 |
Tomb Raider Underworld will most likely continue the story of Tomb Raider Legend, as it was left open at the end. Lara's next adventure revolves around the ancient Mayan calendar and the six days that leave the portal to the Underworld open. This Underworld may be the same as Avalon.
Contents
Release Dates & Platforms
Tomb Raider Underworld will probably come out late 2008 and will be playable on PC, PlayStation 3 and XBox 360. Other versions are highly unlikely.
Levels
- Mediterranean
- Coastal Thailand
- Croft Manor
- Southern Mexico
- Jan Mayen Island
- Andaman Sea
- Arctic Sea
Features and Controls
- dynamic weather
- dynamic dirt on Lara's clothes
- Lara "has more than a dozen layers that determine her skin tone and texture, how light reflects or scatters, how shadows form, etc." [3]
- Lara has additional non-gameplay-relevant animations like pushing away branches [4]
- Destroyed objects and defeated enemies will no longer vanish
- new combat tactics (hand-to-hand combat - kicking and punching - melee combat... e.g. hitting opponents with picked-up sticks)
- shooting two targets at once
- shooting while climbing
- shooting while balancing on a pole
- advanced environment interaction
- multiple usage of objects (e.g. using picked up items - like a wooden stick - as weapons or for climbing)
- sprinting
- balancing on ropes
- new, advanced wall-climbing
- multiple usage of the grapple rope (e.g. pulling objects closer, for climbing, for balancing across...)
- The game will be significantly longer than Tomb Raider Legend
- the game will contain more difficult puzzles
- The hint system can be turned off
- fewer boss fights
- Lara will encounter dangerous cryptids (creatures that are presumed extinct, or have yet to be discovered) that require many shots before being defeated
- improved opponent AI (e.g. recognition of thrown grenades and evasive actions)
- It has been rumoured that the medipacks will no longer exist and thus Lara must find another way of healing
- Keeley Hawes voices Lara
Locations
- South America, Mexico [5] [6]
- Australia [7]
- Easter Island [8]
- the Golden Triangle [9]
- Mesopotamia [10]
- Rome and the Vatican [11]
Traps and Obstacles
- Spring Board [12]
Characters and Enemies
Characters
- Lara Croft
- Winston
- Zip (not confirmed)
- Alister (not confirmed)
Enemies
The number of human opponents is less than the number of animals in the game.
Outfits
As in Tomb Raider Legend and Anniversary Lara will have numerous Outfits at her disposal.
Vehicles
Lara will be able to drive her motorbike as part of the Mexico level. She will also make use of other (still unnamed) vehicles.
References
- ↑ Computerbild Spiele (German computer games magazine), issue 2/2008
- ↑ CD Action
- ↑ play magazine, January 2008
- ↑ CD Action magazine
- ↑ play, January 2008
- ↑ Computerbild Spiele (German computer games magazine), issue 2/2008
- ↑ French PSM3, January 2008
- ↑ French PSM3, January 2008
- ↑ French PSM3, January 2008
- ↑ French PSM3, January 2008
- ↑ French PSM3, January 2008
- ↑ CD Action
- ↑ Computerbild Spiele (German computer games magazine), issue 2/2008
- ↑ Computerbild Spiele (German computer games magazine), issue 2/2008
- ↑ CD Action