Difference between revisions of "Toby Gard"
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'''Toby Gard''' is a former character designer (the original designer of [[Lara Croft]]) at [[Core Design]], the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but [[Eidos]] (copyright holder of the [[Tomb Raider]] series) moved the project to [[Crystal Dynamics]]. Toby Gard left Core Design after the first Tomb Raider was released. Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named [[Tomb Raider Legend]]. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in [[London]] working for Eidos on forthcoming projects. | '''Toby Gard''' is a former character designer (the original designer of [[Lara Croft]]) at [[Core Design]], the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but [[Eidos]] (copyright holder of the [[Tomb Raider]] series) moved the project to [[Crystal Dynamics]]. Toby Gard left Core Design after the first Tomb Raider was released. Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named [[Tomb Raider Legend]]. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in [[London]] working for Eidos on forthcoming projects. | ||
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+ | [[Category: Tomb Raider]] | ||
+ | [[Category: Lara Croft]] | ||
+ | [[Category: Tomb Raider Legend]] | ||
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+ | [[de:Toby Gard]] |
Revision as of 00:06, 6 March 2007
Toby Gard is a former character designer (the original designer of Lara Croft) at Core Design, the company that developed the popular Tomb Raider video game series. Core Design developed titles 1 to 6, but Eidos (copyright holder of the Tomb Raider series) moved the project to Crystal Dynamics. Toby Gard left Core Design after the first Tomb Raider was released. Later he developed the Xbox game Galleon. After finishing that game in 2004, he was hired by Eidos to work with Crystal Dynamics on the next title in the series named Tomb Raider Legend. However, his role was limited in this game to an adviser rather than a designer of the game. He is now back in London working for Eidos on forthcoming projects.