Difference between revisions of "Clues"
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− | + | {{Remark|the pick-up items|Clues|in [[Lara Croft: Relic Run]]||about the document in the [[Blood Ties]] DLC of [[Rise of the Tomb Raider: 20 Year Celebration]]|Clue|}} | |
− | |||
+ | [[File:LCRR-MagnifyingGlassClue.jpg|thumb|255px|right|A clue left behind by [[Carter Bell]]]] | ||
+ | The '''Clues''' are a feature in [[Lara Croft: Relic Run]], leading [[Lara]] to [[Relics (Relic Run)|Relics]]. | ||
− | + | == Clues == | |
− | + | To find a relic in the game - which will ultimately lead [[Lara]] to the location of her colleague [[Carter Bell]] - she first has to collect a certain amount of clues; these were supposedly left behind by Carter when he visited the site before her. During her run Lara has to find these clues in the form of [[Magnifying Glasses]] symbols. She can collect them by running over them. | |
− | |||
− | |||
− | |||
+ | == Clue Booster == | ||
[[File:LCRR-ClueBooster.png|thumb|150px|right|Clue Booster]] | [[File:LCRR-ClueBooster.png|thumb|150px|right|Clue Booster]] | ||
− | Collecting a [[Clue Booster]] (two crossed magnifying glasses) will make collecting relics much faster. | + | Collecting a [[Clue Booster]] (two crossed magnifying glasses) will make collecting relics much faster as they double the value of each collected clue. (Each collected magnifying glass is worth two clues as long as the timer on the left side of the screen is running.) |
+ | |||
+ | The clue booster can be upgraded ten times. Each upgrade extends the timer of the clue booster. | ||
+ | {|class="contenttable" style="padding:15px; border:1px solid #000; border-collapse:collapse;" width="33%" | ||
+ | ! Upgrade | ||
+ | ! Cost | ||
+ | |- | ||
+ | | 1 | ||
+ | | ? [[Coins]] | ||
+ | |- | ||
+ | | 2 | ||
+ | | | ||
+ | |- | ||
+ | | 3 | ||
+ | | | ||
+ | |- | ||
+ | | 4 | ||
+ | | | ||
+ | |- | ||
+ | | 5 | ||
+ | | | ||
+ | |- | ||
+ | | 6 | ||
+ | | | ||
+ | |- | ||
+ | | 7 | ||
+ | | | ||
+ | |- | ||
+ | | 8 | ||
+ | | | ||
+ | |- | ||
+ | | 9 | ||
+ | | | ||
+ | |- | ||
+ | | 10 | ||
+ | | 200 [[Gems]] | ||
+ | |- | ||
+ | |} | ||
+ | |||
== Clues Needed Per Relic == | == Clues Needed Per Relic == | ||
− | The following tables shows how many clues Lara has to collect to get the next relic. | + | The following tables shows how many clues Lara has to collect to get the next relic. In addition to the blue progress bar at the bottom of the [[Multiplier]] the number of collected and needed clues is also shown in that place. |
=== Jungle Temple === | === Jungle Temple === | ||
− | There are 20 Relics in the first | + | There are 20 Relics in the [[Jungle Temple]], the first level of Relic Run. |
{{relicscluesjungletemple}} | {{relicscluesjungletemple}} | ||
=== Desert Ruins === | === Desert Ruins === | ||
+ | There are 20 Relics in the [[Desert Ruins]], the second level of Relic Run. | ||
{{relicscluesdesertruins}} | {{relicscluesdesertruins}} | ||
=== Mountain Pass === | === Mountain Pass === | ||
{{relicscluesmountainpass}} | {{relicscluesmountainpass}} | ||
+ | |||
+ | == Older Version == | ||
+ | Before version 1.5.68 there were three types of clues, [[Binoculars]], [[Maps]] and [[Magnifying Glasses]]. The types of clues were irrelevant to advancing, they all had the same value. | ||
+ | |||
+ | <gallery> | ||
+ | File:LCRR-MapClue.png|Map | ||
+ | File:LCRR-MagnifyingGlassClue.jpg|Magnifying Glass | ||
+ | File:LCRR-Binoculars.jpg|Binoculars | ||
+ | </gallery> | ||
+ | |||
+ | In the first stage (not upgraded) a clue booster would triple (1x standard plus 2x boost) the power of clues collected. Example: to find 5 clues, you had to pick up a map (1), one pair of binoculars (1) and with activated booster a magnifying glass (3). | ||
+ | |||
+ | Since there was no indicator of how many clues one had to find for a relic, there was a blue progress bar at the bottom of the [[Multiplier]], to give a general idea of the percentage of clues one had already collected and how many were left. | ||
[[Category:Lara Croft: Relic Run]] | [[Category:Lara Croft: Relic Run]] |
Latest revision as of 21:56, 30 August 2016
Remark: This article describes the pick-up items Clues in Lara Croft: Relic Run. For information about the document in the Blood Ties DLC of Rise of the Tomb Raider: 20 Year Celebration, see Clue.The Clues are a feature in Lara Croft: Relic Run, leading Lara to Relics.
Contents
Clues
To find a relic in the game - which will ultimately lead Lara to the location of her colleague Carter Bell - she first has to collect a certain amount of clues; these were supposedly left behind by Carter when he visited the site before her. During her run Lara has to find these clues in the form of Magnifying Glasses symbols. She can collect them by running over them.
Clue Booster
Collecting a Clue Booster (two crossed magnifying glasses) will make collecting relics much faster as they double the value of each collected clue. (Each collected magnifying glass is worth two clues as long as the timer on the left side of the screen is running.)
The clue booster can be upgraded ten times. Each upgrade extends the timer of the clue booster.
Upgrade | Cost |
---|---|
1 | ? Coins |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 | 200 Gems |
Clues Needed Per Relic
The following tables shows how many clues Lara has to collect to get the next relic. In addition to the blue progress bar at the bottom of the Multiplier the number of collected and needed clues is also shown in that place.
Jungle Temple
There are 20 Relics in the Jungle Temple, the first level of Relic Run.
No. | Relic | Clues Needed Old Version |
Clues Needed New Version |
Reward | Level Found |
---|---|---|---|---|---|
1 | Jade Scepter of Tjak | 5 | 1 | 25 Coins | 2 |
2 | Kinari Rain Drum | 6 | 3 | 35 Coins | 4 |
3 | Meed Yantra Knife | 7 | 4 | 45 Coins | 6 |
4 | Naga's Eye | 8 | 5 | 65 Coins | 8 |
5 | Nok Thet Mask | 9 | 6 | 90 Coins | 10 |
6 | Pelesit Urn | 11 | 7 | 120 Coins | 12 |
7 | Tyrannosaurus Rex Skull | 13 | 8 | 160 Coins | 14 |
8 | Bajang Charm | 16 | 10 | 200 Coins | 16 |
9 | Bronze Astrolabe | 19 | 12 | 250 Coins | 18 |
10 | Carved Skull | 22 | 14 | 305 Coins | 20 |
11 | Devatas Flask | 26 | 16 | 365 Coins | 22 |
12 | Dragon's Tooth | 30 | 18 | 435 Coins | 24 |
13 | Gilded Chinthe | 35 | 20 | 505 Coins | 26 |
14 | Golden Trident | 40 | 21 | 585 Coins | 28 |
15 | Hantu Protection Bell | 46 | 22 | 670 Coins | 30 |
16 | Rahu's Peal | 52 | 23 | 760 Coins | 32 |
17 | Ritual Conch | 58 | 24 | 855 Coins | 34 |
18 | Silver Monkey Paw | 64 | 25 | 960 Coins | 36 |
19 | Silver Necklace | 71 | 26 | 1070 Coins | 38 |
20 | Sun Queen Crown | 78 | 27 | 1185 Coins | 40 |
Desert Ruins
There are 20 Relics in the Desert Ruins, the second level of Relic Run.
No. | Relic | Clues Needed Old Version |
Clues Needed New Version |
Reward | Level Found |
---|---|---|---|---|---|
1 | Basmu Icon | 5 | 6 | 25 Coins | 42 |
2 | Bull's Head Rhyton | 6 | 7 | 35 Coins | 44 |
3 | Amulet of Zarpanit | 7 | 8 | 45 Coins | 46 |
4 | Cylinder Seal of Isimud | 8 | 9 | 65 Coins | 48 |
5 | Dagger of Tishpak | 9 | 10 | 90 Coins | 50 |
6 | Gnostic Dial | 11 | 11 | 120 Coins | 52 |
7 | Helm of Srvara | 13 | 12 | 160 Coins | 54 |
8 | Daeva Scimitar | 16 | 14 | 200 Coins | 56 |
9 | Pairika Crown | 19 | 16 | 250 Coins | 58 |
10 | Lamassu Guardian | 22 | 18 | 305 Coins | 60 |
11 | Lapis Gorget | 26 | 20 | 365 Coins | 62 |
12 | Gold Emblem of Utu | 30 | 22 | 435 Coins | 64 |
13 | Oil Lamp of Maliqa | 35 | 24 | 505 Coins | 66 |
14 | War Mask of Azal | 40 | 26 | 585 Coins | 68 |
15 | Utukku Plaque | 46 | 28 | 670 Coins | 70 |
16 | Rabisu Scroll | 52 | 30 | 760 Coins | 72 |
17 | Simurgh Shield | 58 | 32 | 855 Coins | 74 |
18 | Ur-Uta Kingshead | 64 | 34 | 960 Coins | 76 |
19 | Urvan Vessel | 71 | 36 | 1070 Coins | 78 |
20 | Bust of Rakush | 78 | 38 | 1185 Coins | 80 |
Mountain Pass
No. | Relic | Clues Needed | Reward | Level Found |
---|---|---|---|---|
1 | Prayer Wheel (Relic Run) | 7 | 25 Coins | 82 |
2 | Yeti Footprint Cast | 8 | 35 Coins | 84 |
3 | Mask of the Oni | 9 | 45 Coins | 86 |
4 | Luck Dragon Head | 10 | 65 Coins | 88 |
5 | Luck Dragon Tail | 11 | 90 Coins | 90 |
6 | Luck Dragon Claw | 12 | 120 Coins | 92 |
7 | Mala Prayer Beads | 14 | 160 Coins | 94 |
8 | Emerald Dragon | 16 | 200 Coins | 96 |
9 | Jeweled Bottle | 18 | 250 Coins | 98 |
10 | Gilded Kukri Blade | 20 | 305 Coins | 100 |
11 | Key of Arcane Knowledge | 22 | 102 | |
12 | Amber Phoenix | 24 | 104 | |
13 | Dorje of Enlightenment | 26 | 1400 Coins | 106 |
14 | Gyaling Horn | 28 | 1500 Coins | 108 |
15 | Bronze Mahakala Incense Burner | 30 | 1600 Coins | 110 |
16 | Pearl Winter Lion Charm | 32 | 1700 Coins | 112 |
17 | Bell of Enlightenment | 34 | 1850 Coins | 114 |
18 | Ceremonial Scepter | 36 | 116 | |
19 | Aquamarine Kirin | 118 | ||
20 | Amulet of Seeing | 120 |
Older Version
Before version 1.5.68 there were three types of clues, Binoculars, Maps and Magnifying Glasses. The types of clues were irrelevant to advancing, they all had the same value.
In the first stage (not upgraded) a clue booster would triple (1x standard plus 2x boost) the power of clues collected. Example: to find 5 clues, you had to pick up a map (1), one pair of binoculars (1) and with activated booster a magnifying glass (3).
Since there was no indicator of how many clues one had to find for a relic, there was a blue progress bar at the bottom of the Multiplier, to give a general idea of the percentage of clues one had already collected and how many were left.