Clues

From WikiRaider
Jump to: navigation, search
IconS.png
Remark: This article describes the pick-up items Clues in Lara Croft: Relic Run. For information about the document in the Blood Ties DLC of Rise of the Tomb Raider: 20 Year Celebration, see Clue.

A clue left behind by Carter Bell

The Clues are a feature in Lara Croft: Relic Run, leading Lara to Relics.

Clues

To find a relic in the game - which will ultimately lead Lara to the location of her colleague Carter Bell - she first has to collect a certain amount of clues; these were supposedly left behind by Carter when he visited the site before her. During her run Lara has to find these clues in the form of Magnifying Glasses symbols. She can collect them by running over them.

Clue Booster

Clue Booster

Collecting a Clue Booster (two crossed magnifying glasses) will make collecting relics much faster as they double the value of each collected clue. (Each collected magnifying glass is worth two clues as long as the timer on the left side of the screen is running.)

The clue booster can be upgraded ten times. Each upgrade extends the timer of the clue booster.

Upgrade Cost
1  ? Coins
2
3
4
5
6
7
8
9
10 200 Gems

Clues Needed Per Relic

The following tables shows how many clues Lara has to collect to get the next relic. In addition to the blue progress bar at the bottom of the Multiplier the number of collected and needed clues is also shown in that place.

Jungle Temple

There are 20 Relics in the Jungle Temple, the first level of Relic Run.

No. Relic Clues Needed
Old Version
Clues Needed
New Version
Reward Level Found
1 Jade Scepter of Tjak 5 1 25 Coins 2
2 Kinari Rain Drum 6 3 35 Coins 4
3 Meed Yantra Knife 7 4 45 Coins 6
4 Naga's Eye 8 5 65 Coins 8
5 Nok Thet Mask 9 6 90 Coins 10
6 Pelesit Urn 11 7 120 Coins 12
7 Tyrannosaurus Rex Skull 13 8 160 Coins 14
8 Bajang Charm 16 10 200 Coins 16
9 Bronze Astrolabe 19 12 250 Coins 18
10 Carved Skull 22 14 305 Coins 20
11 Devatas Flask 26 16 365 Coins 22
12 Dragon's Tooth 30 18 435 Coins 24
13 Gilded Chinthe 35 20 505 Coins 26
14 Golden Trident 40 21 585 Coins 28
15 Hantu Protection Bell 46 22 670 Coins 30
16 Rahu's Peal 52 23 760 Coins 32
17 Ritual Conch 58 24 855 Coins 34
18 Silver Monkey Paw 64 25 960 Coins 36
19 Silver Necklace 71 26 1070 Coins 38
20 Sun Queen Crown 78 27 1185 Coins 40

Desert Ruins

There are 20 Relics in the Desert Ruins, the second level of Relic Run.

No. Relic Clues Needed
Old Version
Clues Needed
New Version
Reward Level Found
1 Basmu Icon 5 6 25 Coins 42
2 Bull's Head Rhyton 6 7 35 Coins 44
3 Amulet of Zarpanit 7 8 45 Coins 46
4 Cylinder Seal of Isimud 8 9 65 Coins 48
5 Dagger of Tishpak 9 10 90 Coins 50
6 Gnostic Dial 11 11 120 Coins 52
7 Helm of Srvara 13 12 160 Coins 54
8 Daeva Scimitar 16 14 200 Coins 56
9 Pairika Crown 19 16 250 Coins 58
10 Lamassu Guardian 22 18 305 Coins 60
11 Lapis Gorget 26 20 365 Coins 62
12 Gold Emblem of Utu 30 22 435 Coins 64
13 Oil Lamp of Maliqa 35 24 505 Coins 66
14 War Mask of Azal 40 26 585 Coins 68
15 Utukku Plaque 46 28 670 Coins 70
16 Rabisu Scroll 52 30 760 Coins 72
17 Simurgh Shield 58 32 855 Coins 74
18 Ur-Uta Kingshead 64 34 960 Coins 76
19 Urvan Vessel 71 36 1070 Coins 78
20 Bust of Rakush 78 38 1185 Coins 80

Mountain Pass

No. Relic Clues Needed Reward Level Found
1 Prayer Wheel (Relic Run) 7 25 Coins 82
2 Yeti Footprint Cast 8 35 Coins 84
3 Mask of the Oni 9 45 Coins 86
4 Luck Dragon Head 10 65 Coins 88
5 Luck Dragon Tail 11 90 Coins 90
6 Luck Dragon Claw 12 120 Coins 92
7 Mala Prayer Beads 14 160 Coins 94
8 Emerald Dragon 16 200 Coins 96
9 Jeweled Bottle 18 250 Coins 98
10 Gilded Kukri Blade 20 305 Coins 100
11 Key of Arcane Knowledge 22 102
12 Amber Phoenix 24 104
13 Dorje of Enlightenment 26 1400 Coins 106
14 Gyaling Horn 28 1500 Coins 108
15 Bronze Mahakala Incense Burner 30 1600 Coins 110
16 Pearl Winter Lion Charm 32 1700 Coins 112
17 Bell of Enlightenment 34 1850 Coins 114
18 Ceremonial Scepter 36 116
19 Aquamarine Kirin 118
20 Amulet of Seeing 120

Older Version

Before version 1.5.68 there were three types of clues, Binoculars, Maps and Magnifying Glasses. The types of clues were irrelevant to advancing, they all had the same value.

In the first stage (not upgraded) a clue booster would triple (1x standard plus 2x boost) the power of clues collected. Example: to find 5 clues, you had to pick up a map (1), one pair of binoculars (1) and with activated booster a magnifying glass (3).

Since there was no indicator of how many clues one had to find for a relic, there was a blue progress bar at the bottom of the Multiplier, to give a general idea of the percentage of clues one had already collected and how many were left.