Tomb Raider Chronicles
Template:Gameline|Tomb Raider | ||
---|---|---|
Template:Gameline|Chronicles | ||
Release Date | 2000 | |
Platforms | PC, Mac, PlayStation and Dreamcast | |
Number of Levels | 13 | |
Secrets | 36 | |
Developer | Core Design | |
Publisher | Eidos Interactive | |
Designers | Coming Soon | |
Rating | ESRB: Teen | |
Template:Gameline|Game Chronology | ||
The Last Revelation | Chronicles | Angel of Darkness |
Template:Gameline|Walkthrough |
Tomb Raider Chronicles is the fifth in the Tomb Raider game series, and the last of the Tomb Raider Classic. The game consists of 4 short adventures and has no expansions. A level editor program however accompanies the game.
Contents
Synopsis
It is a cold dark rainy day, the memorial service for Lara Croft over, Charles Kane, Winston and Father Dunstan retire to Croft Mansion. As thay collect their thoughts, they reminisce about Lara's past adventures...
Meanwhile hundreds of miles away Werner Von Croy co-ordinates the frantic dig searching for answers buried deep beneath the Egyptian desert...
Levels
Rome
Release Dates in Detail
Coming Soon
Gameplay
The game uses the same engine that created The Last Revelation. Lara can perform all the moves from the previous games but Chronicles boasts no new moves. The only weapon to be added to Lara's arsenal is the grappling gun which is only used twice in the game. Graphics are slightly improved, with better reflections off Lara's catsuit, a new outfit which Lara wears later in the game.
The only unique essence about Chronicles is the story telling mode which it adopts, the short but snappy stories do not intertwine with each other. Larson and Pierre Du Pont make a second appearence giving us some chronological order to the adventures that take place. Along with Chronicles, comes the Level Editor, a chance for players to edit rooms and create their own obstacles, then test them using Lara.
Again Croft Mansion does not appear in the game. Instead, a short obstacle and training course disguised as a backstage area of an opera house makes an appearence at the beginning of the level: Streets of Rome.
Game Elements
Characters
- Winston - The butler returns as a storyteller. He tells the tale of the reclaimation of the Iris and the story of the Philosopher's Stone.
- Charles Kane - A storyteller and close friend of Lara. He tells the story about the Spear of Destiny.
- Father Dunstan - A storyteller and close friend of Lara. He tells the story about Lara's and his experiences with demons in Ireland.
- Larson - He makes his second appearence in Rome. Working with Pierre, he tries to obtain the Philosopher's Stone but fails.
- Pierre Du Pont - He makes his second appearence in Rome. Working with Larson, he tries to obtain the Philosopher's Stone but fails.
- Admiral Yarofev - He commandeers the submarine looking for the Spear of Destiny. His resources and power had been bought by the mafia. He had no interest in the artefact.
- Zip - Making his debue, he aids Lara in stealing the Iris. He communicates with her via a headset and has an extensive knowledge of security systems.
Enemies
- Dog
- Larson
- Stone Serpents
- Centurian Head
- Swarm of Rats
- Swarm of Bats
- Gladiator
- Russian Guard
- Silver Statue
- Bronze Statue
- Lion
- Mechanical Diver
- Small Demon
- Water Demon
- Sworded Skeleton
- Russian Sniper
- VCI Guard
- VCI Helmed Guard
- VCI Suit Guard
- Android
Weapons
- Pistols (with unlimited ammunition)
- Shotgun
- Uzis
- HK Gun
- Desert Eagle
- Revolver
- Grappling Gun
Notes
Although the game does not specify the location of the last adventure, it clearly indicates that VCI is located in New York City since the World Trade Center can be seen in the background scenery, looking out through windows.
Walkthrough
For a detailed walkthrough click here