Difference between revisions of "The Last Revelation"

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Revision as of 11:58, 8 June 2006

Games
Main: Tomb Raider · Unfinished Business · Tomb Raider II · The Golden Mask · Tomb Raider III · The Lost Artifact · Tomb Raider IV The Last Revelation · Tomb Raider Chronicles · Tomb Raider: The Angel of Darkness · Tomb Raider Legend · Tomb Raider Anniversary · Tomb Raider Underworld · TOMB RAIDER · Rise of the Tomb Raider
Other: Custom Levels · Nightmare Stone · Curse of the Sword · The Prophecy · The Osiris Codex · Quest for Cinnabar · Tomb Raider: Puzzle Paradox · Lara Croft and the Guardian of Light · Lara Croft and the Temple of Osiris · Lara Croft: Reflections
Template:Gameline|Tomb Raider IV TombIV cover.jpg Template:Gameline|The Last Revelation Release Date 1999 Platforms PC, Mac, PlayStation and Dreamcast Number of Levels 35 Secrets 70 Developer Core Design Publisher Eidos Interactive Designers Coming Soon Rating ESRB: Teen Template:Gameline|Game Chronology Tomb Raider III The Last Revelation Chronicles Template:Gameline|Walkthrough

Tomb Raider The Last Revelation is the fourth game of the Tomb Raider games series. The entire game takes place in Egypt and is the lengthiest game of the series. As well as a new engine, the game boasts more intricate levels. An expansion level for PC only was created afterwards in conjunction with The Times newspaper. No other expansion was created like the previous three games.

Synopsis

I Semerkhet, High Priest of Horus, forewarn that he who removes the Amulet shall have released Set. He who walked abroad with the Jackals at the dawn of man shall once again violate the Earth.

Set, ruler of evil, will again be free at the turn of a distant millennia. At his heel plagues and locusts. Harvests fail under the broken skies.

And Set sayeth: "I am the shadows across the sun: I am the bringer of plagues. My wrath will consume all lands, and shall be ceaseless."

Levels

Template:Trlrlevels

Release Dates in Detail

Windows

  • United States - 17th November 1999

PlayStation

  • United States - 15th November 1999

Macintosh

  • United States - July 2000

Dreamcast

  • United States - 24th March 2000
  • Japan - 19th July 2000

Gameplay

The game uses a new engine. The title screen is different since the player will fly through first person perspective across many scenes related to Egypt, while selecting from the game menu. This is different compared to the traditional ring and passport system adopted by the first three games. The inventory is also displayed differently. Instead of the ring system, is uses a conveyor belt style approach which runs across the top of the screen.

Lara is contructed from more polygons and her mouth actually moves when she speaks, this makes a great change to the sporadic knodding the she would adopt when speaking in the previous games. This also applies to all other characters. As well as being able to perform all the moves in the previous games, she can now rope swing and shimmy around corners. She will continuously push/pull boxes without having to start and stop over again (a very annoying aspect of the previous games). She can also now pull levers with a oscillating motion. Although Lara can move more fluidly, the camera positions have found been found to pose some difficulties.

Weapons have changed also. With the introduction of new weapons, comes different types of ammunition. This applies to the shotgun, crossbow and grenade launcher. Different types of ammo have different capabilities, e.g. the poison and explosive crossbow ammunition. Also the laser sight makes its first appearence in this game. It is found seperately and can be attached to the revolver and crossbow for more accurate shooting that takes place in the first person perspective.

When shooting, empty bullets can be seen being emptied from the weapon. Enhanced smoke effects are also used when a weapon is shot. When Lara climbs out of water, droplets of water can be seen dripping from all over her body. Sun reflection have been enhanced and also general weathering.

The game has new vehicles and Lara keeps her classic tomb raider outfit on throughout the game. Last revelation is a ressurection of the original Tomb Raider. As well as the outfit, the mass features of tombs and quiet locations backs up this ressurection. Croft Mansion does not appear in this game. The first level serves as a training course as Von Croy will guide Lara with tips.

Game Elements

Characters

  • Werner Von Croy - The main villain of the game. Once Lara's mentor, he now seeks revenge for Lara leaving him trapped in Cambodia. He becomes possessed by Set.
  • Jean Yves - A friend of Lara's. He helps her along the game with information. He is kidnapped by Von Croy but later is rescued by Lara.
  • Guide - Lara's guide, he was secretly working for Von Croy. He accompanies Lara through the Tomb of Seth but runs off after translating some script above a doorway.

Weapons

Enemies

Coming Soon

Vehicles

Walkthrough

For a detailed walkthrough click here