Difference between revisions of "Rings"

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(Created page with "The '''Rings''' in Lara Croft and the Temple of Osiris have a similar role to the Artifacts in [[Lara Croft and the Guar...")
 
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The '''Rings''' in [[Lara Croft and the Temple of Osiris]] have a similar role to the [[Lara Croft and the Guardian of Light Artifacts|Artifacts]] in [[Lara Croft and the Guardian of Light|Guardian of Light]]: They modify a characters or weapons abilities.
 
The '''Rings''' in [[Lara Croft and the Temple of Osiris]] have a similar role to the [[Lara Croft and the Guardian of Light Artifacts|Artifacts]] in [[Lara Croft and the Guardian of Light|Guardian of Light]]: They modify a characters or weapons abilities.
  
All rings (except for the first one) can be found in [[Treasure Chests]] throughout the game. Players need [[Gems]] open these chests.
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All rings (except for the first one) can be found in [[Treasure Chests]] throughout the game - players need [[Gems]] open these chests - or as rewards for finishing [[Reward Challenges|Reward]] or [[Score Challenges]].
  
 
Each player can carry all the rings he or she can collect, but only wear two at a time. The resulting enhancements are added up, e.g. if the first ring gives "Speed+" and the second "Defense+", the resulting effect improves both speed and defense. Additionally every player may wear one [[Lara Croft and the Temple of Osiris Amulets|Amulet]] which further modifies the characters abilities.
 
Each player can carry all the rings he or she can collect, but only wear two at a time. The resulting enhancements are added up, e.g. if the first ring gives "Speed+" and the second "Defense+", the resulting effect improves both speed and defense. Additionally every player may wear one [[Lara Croft and the Temple of Osiris Amulets|Amulet]] which further modifies the characters abilities.

Revision as of 11:32, 10 December 2014

The Rings in Lara Croft and the Temple of Osiris have a similar role to the Artifacts in Guardian of Light: They modify a characters or weapons abilities.

All rings (except for the first one) can be found in Treasure Chests throughout the game - players need Gems open these chests - or as rewards for finishing Reward or Score Challenges.

Each player can carry all the rings he or she can collect, but only wear two at a time. The resulting enhancements are added up, e.g. if the first ring gives "Speed+" and the second "Defense+", the resulting effect improves both speed and defense. Additionally every player may wear one Amulet which further modifies the characters abilities.

Rings can be categorized by the weaknesses they carry - e.g. a "vulnerable" ring always decreases "Defence", a "summer" ring does not work in winter and so on -, their material, and their names or qualities.

List of Rings in ToO

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This article has been added to the list of Articles Needing Improvement. Please help us to improve the article or section.

The following reason for adding it to the list has been given: These lists are incomplete; please add new rings at their respective position in the games load-out overview and weaknesses/materials/names in alphabetical order. Further reasons might be found on the "discussion page". --Wile E. Coyote (talk) 11:28, 10 December 2014 (CET)

(This notice may only be removed by the Admin.)
Properties: Ammo Efficiency+, Bomb Radius+, Weapon Damage+, Rate of Fire+
Properties: Weapon Damage+. Bomb Radius+
Properties: Speed+, Torch Rang+, Magic Shield Life+, Defense-
Properties: Rate of Fire+, Weapon Damage+. Ammo Efficency+, Daytime or Rainy Only
Properties: Ammo Efficiency+, Speed+, Weapon Damage+, Defense-
Properties: Ammo Efficiency+, Weapon Damage+
Properties: Defense+, Speed+
Properties: Defense+, Speed+, Daytime or Rainy Only
Properties: Rate of Fire+, Weapon Damage+, Daytime or Rainy Only
Properties: Speed+, Weapon Damage+, Bomb Radius-
Properties: Weapon Damage+, Bomb Radius+, Defense-
Properties: Weapon Damage+, Defense+, Bomb Radius+, Cold Weather Only
Properties: Cold Resistance, Fire Resistance, Poison Resistance, Weapon Damage-
Properties: Defense+, Torch Range+, Magic Shield Life+, Weapon Damage-
Properties: Ammo Efficiency+
Properties: Bomb Radius+, Speed+, Weapon Damage-
Properties: Weapon Damage+
Properties: Weapon Damage+, Bomb Radius+, Daytime Only
Properties: Bomb Radius+, Fire Resistance, Weakness to Cold
Properties: Defense+, Bomb Radius-
Properties: Speed+, Defense-
Properties: Defense+. Weapon Damage-
Properties: Weapon Damage+, Defense-
Properties: Bomb Radius+, Defense-
Properties: Bomb Radius+, Weapon Damage-
Properties: Cold Resistance, Defense-
Properties: Speed+, Bomb Radius-
Properties: Magic Shield Life+, Weakness to Explosives
Properties: Explosives Resistance, Weapon Damage-
Properties: Poison Resistance, Weakness to Lightning
Properties: Poison Resistance, Weakness to Fire
Properties: Cold Resistance, Weakness to Fire
Properties: Ammo Efficiency+, Defense-

General Properties

From the rings names one can already deduce some of its effects.

Weaknesses

Rings can carry the following weaknesses:

  • Burned
Weakness to Fire
  • Frosted
Weakness to Cold
  • Frozen
Cold Weather Only
  • Restricted
Decreases Bomb Radius
  • Shocked
Weakness to Lightining
  • Solar
Daytime Only
  • Summer
Daytime or Rainy Only
  • Vulnerable
Decreases Defence
  • Weakened
Decreases Weapon Damage

Material

The more valuable the ring's material, the more powerful it gets.

  • Iron
One positive effect
  • Copper
Two positive effects
  • Bronze
Three positive effects
  • Silver
Four positive effects

Name of a God or Quality

These hints at the positive qualities a ring possesses.

  • Abundance
Increases Ammo Efficiency
  • Haste
Increases Speed
  • Khepri
Resistance to Explosives
  • Osiris
Improves Magic Shield
  • Protection
Increases Defense
  • Reach
Increases Bomb Radius
  • Set
Resistance to Cold
  • Serket
Resistance to Poinson
  • Strength
Increases Weapon Damage