Difference between revisions of "Level Builder"
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− | A '''Level Builder''' is a person who created a [[Custom Level]] using the [[Level Editor]]. | + | A '''Level Builder''' is a person who created a [[Custom Level]] using the [[Level Editor]]. There are four skills one can learn for a level. |
+ | |||
+ | ==Building== | ||
+ | Building is the skill to build and texture levels. While being the most popular, are also one of the crucial parts of a level. Geometry for a level can be further changed through objects or Meta2TR. | ||
+ | <br clear="all" /> | ||
+ | |||
+ | |||
+ | ==Objects== | ||
+ | Objects are the detail of a level ranging from a [[Medipack]] to a [[Rollingball]] to Urns, Statues and even some more advanced geometry. Object are stored in files called wads (.was) and they can be transferred between each other in a program called WADmerger. Objects can be built through lots of 3D modeling software like MetasequoiaLE or 3Dsmax. TRsearch.org has a huge inventory of objects. | ||
+ | <br clear="all" /> | ||
+ | |||
+ | |||
+ | ==Scripting== | ||
+ | The next cruicial part of a level needs Scripting. the files for scripting are the Script.txt (Main Script) Script.exe (Converter) English.txt (Strings) English.dat and maybe NGCenter. | ||
+ | Here is a basic script example: | ||
+ | <pre> | ||
+ | ;************************************** | ||
+ | ; | ||
+ | ; Tomb Raider IV Script File | ||
+ | ; Release Version 1.00 | ||
+ | ; | ||
+ | ;************************************** | ||
+ | |||
+ | ;-------------------------------------- | ||
+ | ; Platform Definitions | ||
+ | ;-------------------------------------- | ||
+ | |||
+ | [PSXExtensions] | ||
+ | Level= .PSX | ||
+ | Cut= .CUT | ||
+ | FMV= .FMV | ||
+ | |||
+ | [PCExtensions] | ||
+ | Level= .TR4 | ||
+ | Cut= .TR4 | ||
+ | FMV= .BIK | ||
+ | |||
+ | ;-------------------------------------- | ||
+ | ; Language Filenames | ||
+ | ;-------------------------------------- | ||
+ | |||
+ | [Language] | ||
+ | File= 0,ENGLISH.TXT | ||
+ | File= 1,FRENCH.TXT | ||
+ | File= 2,GERMAN.TXT | ||
+ | File= 3,ITALIAN.TXT | ||
+ | File= 4,SPANISH.TXT | ||
+ | File= 5,US.TXT | ||
+ | File= 6,JAPAN.TXT | ||
+ | File= 7,DUTCH.TXT | ||
+ | |||
+ | ;-------------------------------------- | ||
+ | ; Options | ||
+ | ;-------------------------------------- | ||
+ | |||
+ | [Options] | ||
+ | LoadSave= ENABLED | ||
+ | Title= ENABLED | ||
+ | PlayAnyLevel= ENABLED | ||
+ | InputTimeout= 18000 ; frames * seconds = 60x30 | ||
+ | FlyCheat= ENABLED | ||
+ | Security= $55 | ||
+ | DemoDisc= DISABLED | ||
+ | |||
+ | ;-------------------------------------- | ||
+ | ; Title | ||
+ | ;-------------------------------------- | ||
+ | |||
+ | [Title] | ||
+ | |||
+ | LoadCamera= 84246,-533,78233,81622,-1514,78208,40 ;src x,y,z target x,y,z, room | ||
+ | Level= DATA\TITLE,104 | ||
+ | |||
+ | ;-------------------------------------- | ||
+ | ; Levels | ||
+ | ;-------------------------------------- | ||
+ | |||
+ | [Level] | ||
+ | Name= (Your Level Name here) | ||
+ | Puzzle= 1,(Puzzle_Item), $0017,$0500,$0000,$0000,$0000,$0002 | ||
+ | PuzzleCombo= 1,1,(Puzzle Piece 1), $0017,$0500,$0000,$0000,$0000,$0002 | ||
+ | PuzzleCombo= 1,2,(Puzzle Piece 2), $0017,$0500,$0000,$0000,$0000,$0002 | ||
+ | Puzzle= 2,(Puzzle_Item), $0018,$0300,$0000,$0000,$0000,$0002 | ||
+ | LoadCamera= 0,0,0,0,0,0,255 | ||
+ | LoadCamera= 87075,-14188,26581,89090,-15443,25670,29 | ||
+ | Level= DATA\(.Tom Name Here),107 | ||
+ | </pre> | ||
+ | |||
+ | <br clear="all" /> | ||
+ | |||
+ | |||
+ | ==Animations== | ||
+ | Animations are the things Lara or an object does like running, shooting or jumping. Animators use either the animation editor in WADmerger or 3Dsmax | ||
+ | <br clear="all" /> | ||
+ | |||
+ | |||
+ | ==Projects== | ||
+ | People start projects for their own games like [[Tomb Raider Anniversary Retold]] | ||
+ | <br clear="all" /> | ||
+ | |||
+ | |||
+ | ==Notable Builders== | ||
+ | Titak | ||
+ | God Horus | ||
+ | Zolee | ||
+ | ggctuk | ||
+ | PH | ||
+ | Teeth | ||
+ | George Maciver | ||
+ | <br clear="all" /> | ||
Revision as of 02:24, 10 October 2009
A Level Builder is a person who created a Custom Level using the Level Editor. There are four skills one can learn for a level.
Building
Building is the skill to build and texture levels. While being the most popular, are also one of the crucial parts of a level. Geometry for a level can be further changed through objects or Meta2TR.
Objects
Objects are the detail of a level ranging from a Medipack to a Rollingball to Urns, Statues and even some more advanced geometry. Object are stored in files called wads (.was) and they can be transferred between each other in a program called WADmerger. Objects can be built through lots of 3D modeling software like MetasequoiaLE or 3Dsmax. TRsearch.org has a huge inventory of objects.
Scripting
The next cruicial part of a level needs Scripting. the files for scripting are the Script.txt (Main Script) Script.exe (Converter) English.txt (Strings) English.dat and maybe NGCenter. Here is a basic script example:
;************************************** ; ; Tomb Raider IV Script File ; Release Version 1.00 ; ;************************************** ;-------------------------------------- ; Platform Definitions ;-------------------------------------- [PSXExtensions] Level= .PSX Cut= .CUT FMV= .FMV [PCExtensions] Level= .TR4 Cut= .TR4 FMV= .BIK ;-------------------------------------- ; Language Filenames ;-------------------------------------- [Language] File= 0,ENGLISH.TXT File= 1,FRENCH.TXT File= 2,GERMAN.TXT File= 3,ITALIAN.TXT File= 4,SPANISH.TXT File= 5,US.TXT File= 6,JAPAN.TXT File= 7,DUTCH.TXT ;-------------------------------------- ; Options ;-------------------------------------- [Options] LoadSave= ENABLED Title= ENABLED PlayAnyLevel= ENABLED InputTimeout= 18000 ; frames * seconds = 60x30 FlyCheat= ENABLED Security= $55 DemoDisc= DISABLED ;-------------------------------------- ; Title ;-------------------------------------- [Title] LoadCamera= 84246,-533,78233,81622,-1514,78208,40 ;src x,y,z target x,y,z, room Level= DATA\TITLE,104 ;-------------------------------------- ; Levels ;-------------------------------------- [Level] Name= (Your Level Name here) Puzzle= 1,(Puzzle_Item), $0017,$0500,$0000,$0000,$0000,$0002 PuzzleCombo= 1,1,(Puzzle Piece 1), $0017,$0500,$0000,$0000,$0000,$0002 PuzzleCombo= 1,2,(Puzzle Piece 2), $0017,$0500,$0000,$0000,$0000,$0002 Puzzle= 2,(Puzzle_Item), $0018,$0300,$0000,$0000,$0000,$0002 LoadCamera= 0,0,0,0,0,0,255 LoadCamera= 87075,-14188,26581,89090,-15443,25670,29 Level= DATA\(.Tom Name Here),107
Animations
Animations are the things Lara or an object does like running, shooting or jumping. Animators use either the animation editor in WADmerger or 3Dsmax
Projects
People start projects for their own games like Tomb Raider Anniversary Retold
Notable Builders
Titak
God Horus
Zolee
ggctuk
PH
Teeth
George Maciver
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