Difference between revisions of "Amulets"
(Created page with "The '''Amulets''' in Lara Croft and the Temple of Osiris have a similar role to the Artifacts in [[Lara Croft and the Gu...") |
m (Merged with "Amulets") |
||
Line 1: | Line 1: | ||
− | The '''Amulets''' in [[Lara Croft and the Temple of Osiris]] have a similar role to the [[Lara Croft and the Guardian of Light Artifacts|Artifacts]] in [[Lara Croft and the Guardian of Light|Guardian of Light]]: They modify a characters. | + | The '''Amulets''' are a type of item in [[Lara Croft and the Temple of Osiris]] and have a similar role to the [[Lara Croft and the Guardian of Light Artifacts|Artifacts]] in [[Lara Croft and the Guardian of Light|Guardian of Light]]: They modify a characters. |
+ | {{Quote|In-game information|Equip amulets to gain powerful abilities that you share with your allies!}} | ||
+ | |||
+ | These properties are only active when the amulet's power meter of a players is full. | ||
+ | {{Quote|In-game information|Deal Damage and Collect Gems to activate your amulet's power meter!}} | ||
+ | |||
+ | The power meter fills by dealing damage or collecting gems. When the player takes damage, the power meter becomes inactive. | ||
+ | {{Quote|In-game information|Your amulet's power meter remains active until you take damage.}} | ||
All amulets (except for the first one) can be found in [[Treasure Chests]] throughout the game - players need [[Gems]] open these chests - or as rewards for finishing [[Reward Challenges|Reward]] or [[Score Challenges]]. | All amulets (except for the first one) can be found in [[Treasure Chests]] throughout the game - players need [[Gems]] open these chests - or as rewards for finishing [[Reward Challenges|Reward]] or [[Score Challenges]]. |
Revision as of 12:30, 10 December 2014
The Amulets are a type of item in Lara Croft and the Temple of Osiris and have a similar role to the Artifacts in Guardian of Light: They modify a characters.
These properties are only active when the amulet's power meter of a players is full.
The power meter fills by dealing damage or collecting gems. When the player takes damage, the power meter becomes inactive.
All amulets (except for the first one) can be found in Treasure Chests throughout the game - players need Gems open these chests - or as rewards for finishing Reward or Score Challenges.
Each player can carry all the amulets he or she can collect, but only wear one at a time. Additionally every player may wear up to two Rings which further modifie the characters abilities.
Unlike rings these amulets do not carry any weaknesses, but like rings they can be categorized by their material and their names or qualities.
List of Amulets in ToO
This article has been added to the list of Articles Needing Improvement. Please help us to improve the article or section.
The following reason for adding it to the list has been given: These lists are incomplete; please add new amulets at their respective position in the games load-out overview and materials and names in alphabetical order. Further reasons might be found on the "discussion page". --Wile E. Coyote (talk) 11:52, 10 December 2014 (CET)
- Treasure Hunter, Supply Hunter, Regenerating Ammo, Regenerating Health
- Regenerating Health, Leech Magic Projectiles
- Regenerating Heath, Bomb Radius+
- Treasure Hunter, Regenerating Health, Regenerating Ammo
- Scatter Shot, Fire Projectiles, Fire Bomb
- Treasure Hunter
- Scatter Shot
- Bomb Reload+
- Power Shot
- Poisonous Projectiles
- Poison Bomb
- Leech Magic Projectiles
- Regenerating Health
- Fire Projectiles
- Fire Bomb
- Ice Projectiles
- Ice Bomb
General Properties
Material
The material properties are the same as with rings; see there for more information.
Name of God or Artifact
- Crook
- Modifies Bomb
- Fetish
- Treasure Hunter
- Flail
- Modifies Projectiles
- Heb
- Modifies Health
- Hedject
- Bombs Reload+ (NOT VERIFIED)