Difference between revisions of "Nathan McCree"

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Nathan McCree composed the music (with [[Martin Iveson]][http://en.wikipedia.org/wiki/Martin_Iveson]) for Tomb Raiders [[Tomb Raider|I]], [[Tomb Raider II|II]] and [[Tomb Raider III|III]], and has been heralded as one of the best composers in the computer games industry. His musical themes are still used in Tomb Raider games to this day, and  
 
Nathan McCree composed the music (with [[Martin Iveson]][http://en.wikipedia.org/wiki/Martin_Iveson]) for Tomb Raiders [[Tomb Raider|I]], [[Tomb Raider II|II]] and [[Tomb Raider III|III]], and has been heralded as one of the best composers in the computer games industry. His musical themes are still used in Tomb Raider games to this day, and  
[[Tomb Raider III]] has been described as one of the "best sounding computer game(s)" ever  [http://www.imdb.com/name/nm0566990/]. He composed the solo oboe tune that was the original Tomb Raider theme, whilst his use of "foleys" or musical cues, such as the marimba glissando heard whenever Lara found  a secret in [[Tomb Raider]] added greatly to the atmosphere of the [[Core Design]] games. The rhythmic "cellos followed by glockenspiel"  music heard when the [[T-Rex|Tyrannosaurus Rex]] appears during the [[Tomb Raider|TR1]] game helped to make that scene one of the most memorable moments ever for Tomb Raider players[http://www.eurogamer.net/articles/tomb-raider-anniversary-first-impressions].
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[[Tomb Raider III]] has been described as one of the "best sounding computer game(s)" ever  [http://www.imdb.com/name/nm0566990/]. He composed the solo oboe tune that was the original Tomb Raider theme, whilst his use of "foleys" or musical cues, such as the marimba glissando heard whenever Lara found  a secret in [[Tomb Raider]] added greatly to the atmosphere of the [[Core Design]] games. The rhythmic "cellos followed by glockenspiel"  music heard when the [[T-Rex|Tyrannosaurus Rex]] appeared during the [[Tomb Raider|TR1]] game helped to make that scene one of the most memorable moments ever for Tomb Raider players[http://www.eurogamer.net/articles/tomb-raider-anniversary-first-impressions].
  
  

Revision as of 21:47, 15 February 2009

Nathan circa 2000

Nathan McCree composed the music (with Martin Iveson[1]) for Tomb Raiders I, II and III, and has been heralded as one of the best composers in the computer games industry. His musical themes are still used in Tomb Raider games to this day, and Tomb Raider III has been described as one of the "best sounding computer game(s)" ever [2]. He composed the solo oboe tune that was the original Tomb Raider theme, whilst his use of "foleys" or musical cues, such as the marimba glissando heard whenever Lara found a secret in Tomb Raider added greatly to the atmosphere of the Core Design games. The rhythmic "cellos followed by glockenspiel" music heard when the Tyrannosaurus Rex appeared during the TR1 game helped to make that scene one of the most memorable moments ever for Tomb Raider players[3].

External links

Nathan McCree at Wikipedia

Nathan NcCree's IMDB page

French Interview (1998)

Interview (1999)

Article at the Croft Times (2000)